#ifndef OPTIMAL_NIM_PLAYER_HPP
#define OPTIMAL_NIM_PLAYER_HPP #include "NimPlayer.hpp" class OptimalNimPlayer : public NimPlayer { public: OptimalNimPlayer(); const std::string& get_name() const; NimMove get_move(const NimGame& game) const; private: std::string name; }; #endif // OPTIMAL_NIM_PLAYER_HPP |